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Mass effect at war
Mass effect at war










There are a few basic principles players can use to gain the required number of War Assets and succeed in their campaign to stop the extinction of all organic life in the galaxy.

mass effect at war

Unlike in the original, in Mass Effect: Legendary Edition, Shepard's choices throughout the trilogy and the allies they secure along the way will translate to War Assets in Mass Effect 3. While Galactic Readiness in the classic version of Mass Effect 3 was largely influenced by outside factors, particularly players using the multiplayer game mode and mobile app, Mass Effect: Legendary Edition does not include multiplayer. Because of this, Galactic Readiness has been largely factored out, and Total Military Strength is the only score that really affects the war's outcome. Related: Mass Effect 3's Best Crewmates In Legendary Edition Anything lower, and the Earth, Shepard's friends and squadmates, and even Earth itself may not survive. To get the best possible ending in Mass Effect 3, Shepard needed to have a total EMS of 3100 or above.

mass effect at war

That readiness score was combined with Shepard's Total Military Strength score into a separate score, called Effective Military Strength, or EMS. In Mass Effect 3, Galactic Readiness is a score that is constantly influenced by the number of War Assets Shepard secures. As the entire Galaxy prepares for war against the Reapers in Mass Effect 3, Shepard can influence the success or failure of the effort based on the decisions they make, allies they secure, and assets they recover while exploring the various star systems.












Mass effect at war